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[ Asset Bundles ] AssetBundles will not build for StandaloneWindows, Sta...
Reproduction steps:1. Open attached project2. Select Assets -> AssetBundles -> StandaloneAndEWeb3. Select any folder- Notice t... Read more
Unity crashes when AnimatorOverrideController is added to the character
1. Create a new project2. Import "characters" package from standard assets3. Add "Characters/ThirdPersonCharacter/Models/Ethan.fbx" ... Read more
[GL][ES] does not render compute shaders correctly
Steps to reproduce:1. Download attached project "Fluidity.zip"2. Open it via console with launch parameter "-force-glcore45"3. Play ... Read more
[Transition][Editing] Multiple transitions cannot be edited
How to reproduce:1. Create anew project2. Create Animator controller3. Create few states and transitions between them4. Select few t... Read more
Selecting corrupted animator controller in animator component crashes Unity
How to reproduce:1. Open the attached project2. Open Level01 scene3. Select Player game object4. Select on the circle selector in an... Read more
ReadPixels get distorted input in Game View window
Steps to reproduce:1. Download and open attached project "Color Picker Test.zip"2. Play the scene "Debug"3. Change aspect ratio to a... Read more
[Transform] Scale decreases on rotated object, when it's added to the pa...
Reproduction steps:0. (As shown in the attached GIF file)1. Create new empty project.2. Create 2 cube objects.3. Change first cube s... Read more
[iOS] On iOS9 GameCenter login window causes a crash when app is return...
To Reproduce: 1. Deploy any app that uses gamecenter to an iOS9 device.2. Move app to background.3. Open the app again. Only reprodu... Read more
InvalidOperationException when using struct, OnGUI and using statement
To reproduce:1. Open attached project2. Open test scene3. Press play4. Notice InvalidOperationException Read more
[Deferred][Radeon][DX9] White pixel artifacts in some deferred shading s...
Repro steps: 1) Open the project on DX9 + AMD Radeon and TestDeferredDX9 scene2) Run the scene3) Notice a white pixel in the middle ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled