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Error "cannot convert from 'void *' to 'Il2CppFullySharedGenericAny '" i...
How to reproduce:1. Open the project “IN_5128”2. Press Edit → Project Settings3. Set Scripting Backend to IL2CPP4. Press File → Buil... Read more
[URP] Bloom effect is not displayed in builds on HDR monitors
Reproduction steps: Open the user attached project Open “SampleScene” scene Go to the File → Build And Run Observe the blue square i... Read more
[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when entering t...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode Expected result: Editor enters Play ModeActual result: ... Read more
"Components that are only on some of the selected objects cannot be mult...
Reproduction steps: Open the “TimelineRepro” project Open “SampleScene” scene Open Timeline window by Windows → Sequencing → Timelin... Read more
[macOS] Crash when Accelerator cache server upload is enabled
Reproduction steps: Unzip the user’s project Install the necessary Unity version for testing (other versions can be tested by tweaki... Read more
RectMask2D has a small amount of padding on the edges
How to reproduce:1. Open the attached project (“case_1329008-RectMask2DBug2020.zip“)2. Open Scene “SampleScene”3. Observe the Game v... Read more
"Cannot restructure Prefab instance" when using drag and drop to reorder...
Reproduction steps:1. Open the “MinProject“ project2. Open the “Scene” scene3. Select the “Prefab” GameObject4. Reorder the script c... Read more
UI panel position resets when sliders are scrolled in Play mode
Reproduction steps: Open the user's attached project Open Assets > Scenes > SampleScene Enter Play mode In the Game view, scro... Read more
Builds run on the second display instead of the main display
Reproduction steps:1. Open the "Tetris 2022 URP" project2. Open the "SampleScene" scene3. Press File -> Build and Run Expected re... Read more
Ray Tracing Reflection Denoiser Is Partially Broken
The Reflection denoiser doesn't work properly In full resolution mode for surfaces with a roughness > 0.5 In half resolution mode Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "Brush Attributes" menus have no padding
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance