Search Issue Tracker
[Linux] High cpu usage on linux when player is in background
1. What happened When the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using ... Read more
[iOS] Caret is getting placed in the middle of a text when typing quickl...
How to reproduce: 1. Open project "bug-ios-inputfield-caret.zip" 2. Go to the Build Settings, select iOS, and deploy the app to the ... Read more
Editor crashes in Play mode when Groupshared memory and a constant buffe...
How to reproduce: 1. Download the attached project 'GroupsharedCrash.zip' 2. Change platform to Standalone and change back to Androi... Read more
"HttpException`1: HTTP/1.1 400 Bad Request" is thrown when calling JoinA...
Reproduction steps: 1. Open the attached project "Case_1408196" and load Scene "SampleScene" 2. Enter Play Mode 3. In the Game View ... Read more
SDF TMP fonts are rounder than in Source Font File
Reproduction steps: 1. Open the "1408011.zip" project 2. Open Assets > "t" scene 3. Select Game View and Observe fonts Expected res... Read more
UWP Build fails when System.Text.Json.dll is included in the project
How to reproduce: 1. Open the attached project "Il2cpp_System_Text_JSON.zip" 2. Open File>Build Settings... 3. Switch Architecture t... Read more
"A meta data file (.meta) exists but its folder can't be found" warning ...
Steps to reproduce: 1. Create a 2D project or import 2D Sprite package from Package Manager window 2. Observe console (Console "Clea... Read more
[HDRP] Sliders and draggable edit fields in Rendering Debugger incorrect...
Version tested: 2022.2.0a10 (trunk) Steps to reproduce: 0) Create a new HDRP template 1) Open Undo History window 2) Go to Renderi... Read more
[Addressables] Sprites belonging to a Sprite Atlas aren't assignable to ...
How to reproduce: 1. Open the user's attached "ZD_1193866_SpriteRef" project 2. Open the "SampleScene" Scene 3. Select the "GameObje... Read more
'Should not get here' and 'Assertion failed' errors appear when entering...
Reproduction steps: 1. Open the attached user's project 2. Open the 'Level2' Scene 3. Enter Play mode 4. In the Game View press the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support