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Video is not played in Timeline when using Video Script Playable Track f...
To reproduce:1. Open attached project ("case_1264686-Sample.zip")2. Enter Play mode3. Observe the Game view Expected result: A video... Read more
Cursors is still visible when entering the Play Mode using Cursor.lockSt...
How to reproduce:1. Open user's attached "CursorCaptureTest3" project2. Open the "SampleScene" Scene3. Enter the Play Mode while the... Read more
Changes to the coefficients of the Light Probes persist after exiting th...
How to reproduce:1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project2. Open the "ProbeScene" Scene3. Enter t... Read more
EditorUtility.CopySerialized fails when objects assigned to SerializeRef...
Reproduction steps:1. Open attached project "CopySerialized.zip" and scene "SampleScene"2. In Editor menu, click Bug -> Try CopyS... Read more
Objects are not renderer when an unused pass in a shader is excluded fro...
How to reproduce:1. Open the attached project named "TestProject"2. Open the Test Scene3. Observe the cube visible in the Scene view... Read more
Script Execution Order Add Item drop-down list does not open more than o...
How to reproduce:1. Open user's attached "2019.4.3f1-850929" project2. Open the Project Settings (Edit->Project Settings...)3. In... Read more
Transparent pixels are not returned when Texture2D GetPixels is called
How to reproduce:1. Open attached project "GetPisxelBug.zip" and scene "scene"2. Enter Play mode3. In Hierarchy, select "renderer" o... Read more
[XR][XR SDK] Game rendering in HMD breaks when Game window isn't visible...
Reproduction steps:1. Open attached project ("VRBreakRepro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Make Game window inv... Read more
Project build fails when using a folder named "Editor" in a folder that ...
How to reproduce:1. Open user's attached project2. Open Scene "SampleScene"3. Go to File > Build Settings.. and click Add Open Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode