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[ParticleSystemRenderer] Vertex Streams are broken, showing only Noise a...
Repro steps:1. Open Scene1 from attached project, or create a new project and add a particle system in the scene2. In the Particle S... Read more
BeginAnimatedCheck API changes breaks backward compatibility.
BeginAnimatedCheck is an undocumented function in MaterialEditor. We added a new parameter to this function in 2017.1 and this broke... Read more
[Video Player] H264 and VP8 videos don't play on Android devices
How to reproduce:1. Open the attached project2. Build and run Render Texture scene on Android device3. "Groot_H264_AAC_480x360" shou... Read more
[Gear VR] Inset viewport works but the main camera renders entirely black
On Note 5 Gear VR a scene with an inset viewport only readers the inset viewport correctly; the remainder of the screen which should... Read more
LogAssert.Expect(LogType.Error, message) passes with LogType.Warning
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run tests, both tests pass Expected result: both tests should... Read more
Post Processing Motion Vectors bleeding through geometry
Reproduction steps:1. Open the attached project(OC link)(11:41 AM)2. Run the 'MotionVectorBleedingScene' scene.3. Click 'Show Occlud... Read more
[Regression] Normal Map texture looks all black in the Project View
Steps to reproduce:1. Open attached project "935158.zip"2. Select "heatwave.png" in the Project View3. Change its texture type to 'N... Read more
[Windows] Changing Default Audio Output Device does not change audio out...
The expected behavior is that when you change Default Output Device, the sound starts to play on that device. This is how all applic... Read more
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