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Export package not including textures unless VFX is manually compiled
Repro: Open projectSelect VFX in project files without opening itRight click => export package, check include all dependenciesOpe... Read more
[Mac] Editor drops frames when Timeline recording is enabled
Reproduction steps:1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene2. Select “Cube” and try to move it in ... Read more
DocumentationUrl and changelogUrl is ignored when package is located in ...
How to reproduce:1. Download the attached project "package-documentation.zip"2. Open Package Manager window3. Select "Documentation ... Read more
[VFX] OOM on GPU causing unexpected behavior with multiple spawner
Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more
Unity is altering lightmap UVs for non-statically batched objects in Player
How to reproduce:1. Open “StaticBatchingUVUnityBug(1).zip” project2. Open “SampleScene” Scene3. File > Build And Run Expected res... Read more
Nodes using derivatives are not stripped out in Raytracing, even when us...
Repro: Open scene in attached project Look at the rendering in game view Actual: !image-2022-07-08-11-36-08-320.png! Expected: !imag... Read more
OneSignal SDK package errors when importing assets
How to reproduce: Open the attached project "My Project (3)" Observe the errors in the Console Expected result: There are no errors ... Read more
Editor crashes silently when opening project
Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The Editor crashes silently ... Read more
Editor crashes when painting tiles using the Tilemap Editor
How to reproduce: Open the user-attached project (Platformer.zip) In the Hierarchy select the “Grid“ GameObject In the Scene view pr... Read more
[URP] Depth Pre-pass is always executed regardless of project/pipeline s...
How to reproduce:1. Open the user's attached "DepthPrepassRepro.zip" project2. Open the "Repro" Scene3. Open the Frame Debugger (Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far