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[Oculus] Quest build crashes on signal 11 (SIGSEGV)
Reproduction steps:1. Open the attached user's project " HTPK_OC34_Test.zip"2. Build for Quest 1/2 Expected result: the Application ... Read more
URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...
Reproduction steps:1. Open the attached Project2. Open "SampleScene"2. Make sure that Post Processing at Camera is selected and Pixe... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more
[CacheServer] OverflowException when putting too long port into address ...
How can we reproduce it1 Create new 3D project2 Open menu Edit->Preferences and move to "AssetPipeline" tab3 Find "Unity Accelera... Read more
Player Build freezes when calling WaitForCompletion
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Build and Run the project4. In the Player, ... Read more
Moving subfolder to a folder which contains another subfolder with the s...
How can we reproduce it - please see attached video in comments1 Create new project2 Create folder with name "1"3 Create folder with... Read more
EventSystem.current.IsPointerOverGameObject always returns false in VR
Reproduction steps:1. Open the user's attached "VR.zip" project2. Enter the Play mode3. Hover the right controller over the UI in th... Read more
"ArgumentNullException: Value cannot be null" when clicking a button tha...
Reproduction steps:1. Open the attached "1362731.zip" project2. Open the "SampleScene" Scene3. Select the "OnSceneGUITest" GameObjec... Read more
Entity LocalToWorld position is overwritten by Prefab position when name...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Exit Play mode4. Open SpawnEntitiesSystem.cs5. Add a char... Read more
[Animator] BlendTree Parameters slider value is stuck at 0 when trying t...
How to reproduce:1. Open the attached project "blendTreeRepro"2. In the Project window, open the Animation controller "openMe" (Asse... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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