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[HDRP] wait backport - RenderTexture is not present in player when Rende...
How to reproduce:1. Open the attached 'RenderTexture Bug Project.zip' project2. Open 'SampleScene' Scene3. Observe that the RenderTe... Read more
[UIElements Runtime] Crash in Camera::GetSceneCullingMask when switching...
How to reproduce:1. Open user-submitted project (UIToolkitTesting.zip)2. Open the TestPanelRenderer scene3. In Hierarchy window sele... Read more
Crash on "Begin MonoManager ReloadAssembly" when opening a specific project
Reproduction steps:1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 202... Read more
[DXR] SNorm16 can't be used for mesh's normals when ray traced reflectio...
How to reproduce:1. Open the attached project named "Case_1263936"2. Open the Test Scene and enter Play mode3. Observe two meshes an... Read more
[Shader Graph] Material has an invalid configuration error on assigning ...
Material has an invalid configuration error is thrown on assigning Texture to none in the exposed Properties section. Steps to repro... Read more
[HDRP] Inactive exposure properties affect global values
This issue also breaks our HDRP particles sample scene. Repro:1) Download HDRP particle sample project2) Open the project notice the... Read more
Editor text is blurry when Verdana is set as the preferred Editor font a...
How to reproduce:1. Disable font smoothing and anti-aliasing settings in your operating system2. Create and open a new project3. Mak... Read more
Sorting Group component's fields have no margins in the Inspector window
How to reproduce:1. Create and open a new project2. Add 'Sorting Group' component to any game object3. Observe the 'Sorting Group' c... Read more
[IMGUI] Unable to change the "Aspect Ratio" value under Aspect Ratio Fit...
Unable to change the "Aspect Ratio" value when "Aspect mode" is set as "None" in Aspect Ratio Fitter. Value can be changed when "Asp... Read more
[VT] Errors after directly editing virtualTexturingSupportEnabled in Pro...
Steps:1. Open HDRP project (like new HDRP template)2. In project settings, other settings: toggle Virtual Texturing* = on3. file >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
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