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GameObject with Character Controller Component fails to detect Colliders...
How to reproduce:1. Open user attached project "UnityBug_PhysicsIgnoringCollisions.zip"2. Enter Play Mode3. Let the game run and obs... Read more
AddForceAtPosition angular velocity is 6 times higher than with manual c...
Reproduction steps:1. Open the attached "AddForceAtPositionBug.zip" project2. Open the "John" scene3. Enter the Play mode4. Observe ... Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more
Inconsistent friction when comparing boxes rotating clockwise vs counter...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more
Spot Light flickers when when it's far from the origin point
Reproduction steps:1. Open the attached project "SpotFlicker_2020"2. Select the Camera GameObject in the Hierarchy window3. Graduall... Read more
The player does not refresh window display properties when opening the P...
Reproduction steps: Create an empty project Build the project Set Windows Project setting to “PC screen only” (Win + P shortcut) Run... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps:1. Open the user's attached project2. Open "Firework.vfx" VFX graph3. Increase "Rate" and "Capacity" to 99999 Exp... Read more
"XmlSchemaException" error appears when creating UIDocument in UI Toolkit
Reproduction steps:1. Open the attached project "1424280.zip"2. In the Project window press right-click and Create>UI Toolkit>... Read more
Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Observe the pop-up window that appears Expected result: App... Read more
Changes to top prefab can cause "scheduled for reimport during the Refre...
How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window