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0
votes
Active

“Received a packet with an invalid Hash Value.“ error is thrown when cli...

Package: Multiplayer Netcode for GameObjects

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Feb 22, 2024

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Version/s: netcode-gameobjects-1.12.2

How to reproduce:1. Extract the “UI_Client_v2.zip” archive2. Open the Player in “UI_Client_v2/UI_Client_v2.exe”3. Open the “NetCodeH... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more

0
votes
Won't Fix

Winsparkle.dll is not recognized by the Unity when it's placed in the P...

Mono

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Jul 18, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached project2. Enter the game mode3. Inspect the Console window Expected: Winsparkle.dll is recogni... Read more

0
votes
Fixed

[HDRP] There's a line in the Camera Preview window when fog is enabled a...

Package: SRP HD Template

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Apr 16, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "Fog Test" project2. Open the "Fog" Scene3. In the Hierarchy select the "Main Camera" G... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

0
votes
Not Reproducible

Opening reference for all URP Pipeline Specific Settings redirects to do...

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Dec 19, 2024

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Version/s: 6000.1.0a10, 6000.2.0a1

Steps to reproduce: Open a Unity URP Project Open Graphics Settings via Edit > Project Settings > Graphics Under Pipeline Spec... Read more

0
votes
By Design

Shadows are not rendered even though they fall within camera frustum

Shadows/Lights

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Mar 09, 2017

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Version/s: 5.5.1p2

Steps to reproduce:1. Open attached project2. Open "TestScene_LowFOV" scene3. Select "Main Camera" game object-Inspect the Game view... Read more

6
votes
Fixed

[ANDROID] [IPv6] Using IPv6 doesn't work on Android when using .Net 2.0 ...

Android

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Jun 10, 2016

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Version/s: 5.3.5f1

To reproduce:1) Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/library/mac... Read more

0
votes
Fixed

Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::E...

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Sep 10, 2024

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Version/s: 6000.0.18f1, 7000.0.0a1

Reproduction steps:1. Open the attached project “CrashRepro"2. Enter Play mode3. If it does not crash exit play mode and repeat step... Read more

0
votes
Not Reproducible

UIToolkit draws red into blue and alpha channels on some Adreno GPUs

UI Toolkit

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May 19, 2022

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Version/s:

On some Adreno GPUs, UIToolkit draws with incorrect colors (e.g. red is propagated to blue and alpha channels). Confirmed GPUs:Adren... Read more

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