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[IL2CPP] Player crashes while accessing il2cpp metadata from multiple th...
- Make an iOS build- Launch in Xcode (tested with 6.4) with default settings (Debug configuration)- Observe EXC_BAD_ACCESS (may requ... Read more
[Raycast] MeshCollider.Raycast ignores a part of the mesh
Repro steps:1) Open the project and import the RaycastBugUV.unitypackage2) Add a Mesh Collider to the plane object3) Select the plan... Read more
Frame number in animation tab not changing when selected
1. Open project2. Open scene3. Select "Root" in "Dummy"4. Select animation tab5. Select the frame number.6. Type something in (for e... Read more
[IL2CPP] MissingMethodException is thrown if TZ4NET is used
1. Open attached project2. Build to iOS with IL2CPP3. MissingMethodException will be thrown Note: no repro with mono Read more
[WheelCollider] IgnoreCollision doesn't work on WheelCollider
Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. Run it and notice error in console, that both of the collide... Read more
[OverlapArea] Collider isn't detected in some positions
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Select "GameObject" in hierarchy and notice that its Y position ... Read more
[WebGL]Faulty audio pitching
-e: see title, works well in editor and standalone -repro--build and run attached project in webgl--walk around in the 1st level--NO... Read more
NetworkLobbyManager minPlayers not working with multiple players on a cl...
NetworkLobbyManager minPlayers not working with multiple players on a client. It appears to count connects, not players, so if a con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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