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0
votes
Fixed

[UI Toolkit] Update Layout CPU Usage is huge even when only one element ...

UI Toolkit

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Feb 07, 2022

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Version/s: 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "SlowLayout" project2. Enter the Play Mode in the "SampleScene" Scene3. Open the "Windo... Read more

5
votes
Fixed

Texture size increased on first build when 'Compress Textures/Assets on ...

Asset - Database

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Jan 25, 2022

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Version/s: 2019.4.33f1, 2020.3.20f1, 2020.3.25f1, 2021.2.0b15, 2022.1.0a9, 2022.2

How to reproduce:1. Download the attached project '1397965.zip'2. Make sure to disable Preferences > Asset Pipeline > Compress... Read more

0
votes
Fixed

[UI Toolkit] Button callback events break when “Maximize” is disabled in...

Package: UI Toolkit

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Jan 21, 2022

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Version/s: Built-in

Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more

0
votes
Duplicate

Pass.CompileVariant fails to compile a variant if the shader is not supp...

Shader System

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Feb 17, 2022

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Version/s: 2020.3, 2022.2

STR:1. Make a new project from the 3D template.2. Put the attached shader and C# script in the Assets folder.3. Use the menu "Repro ... Read more

0
votes
By Design

Suppressed warning is logged to the Console when using Roslyn Diagnostic...

Scripting

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Feb 16, 2022

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Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. At the top of the Editor, go to Compilation -> Run3. Observe the Console E... Read more

0
votes
Postponed

Mixing Input Test Fixture with tests not using fixture causes static sta...

Package: Input System

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Feb 18, 2022

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Version/s:

Needs additional work, can be triggered by using user supplied sample and adding a touch-screen via Input debugger or using a HW tou... Read more

0
votes
Fixed

[DirectX11] [URP] Incorrect render result in Play Mode when Graphics API...

DirectX11

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Jan 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ConstantBufferUpdateIssue.zip"2. Go to Player Settings and set the Graphics API to ... Read more

0
votes
Fixed

No error if setting a property with the same name but different types

Shader System

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Feb 18, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

STR:1. Create a new project using the 3D template2. Copy the attached script to the Assets folder3. Assign this script to the main c... Read more

0
votes
Won't Fix

“Invalid path in AssetBundleProvider:." is thrown when loading an update...

Package: Build Pipeline - Addressables

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Jan 27, 2022

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Version/s: 1.19.17

How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more