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[Android] [Gles2] Some static mesh is not rendered on Mali-400 GPU
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure that Gles2 is the only Graphics API in the Player Set... Read more
Objects with URP Shader Graph materials are pink when built on WebGL
How to reproduce:1. Open user's attached "webgl_urp_bug.zip" project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the cube... Read more
InvalidProgramException error is thrown when loading an Addressable asse...
How to reproduce:1. Open user's attached "BugRepro.zip" project2. Open "SampleScene" scene3. Select "GameObject" in the Hierarchy4. ... Read more
Command Buffer Blit between active Render Texture into BGRA32 Render Tex...
How to reproduce:1. Open the attached 'RenderTextureBlit.zip' project2. Open 'SampleScene' Scene3. Select 'ScreenCapture' GameObject... Read more
[Vulkan][Windows][Android] Shader compilation errors are thrown after bu...
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
NullReferenceException is not thrown when calling PlayOneShot function f...
How to reproduce:1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more
[ECS]Compile error with ECS system when creating a Windows build
.How to reproduce:1. Open the attached "CompilerErrorRepro.zip" Project2. Build the project Expected Behavior: The build is successf... Read more
MissingRefferenceException is thrown when entering Play Mode using ProBu...
How to reproduce:1. Open the attached project "proBuilder.zip"2. In the Project window, go to Assets > Scenes and open "SampleSce... Read more
[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...
Steps to reproduce:1. Open user's attached project "Test2020.zip"2. Go to Build Settings3. Press Build and run to an Android device ... Read more
Adaptive Performance package does not automatically add built-in depende...
How to reproduce:1. Open user-submitted project (SubsystemErrors.zip)2. Open the Package Manager window3. Import the Adaptive Perfor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects