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Crash on Transform::BroadcastMessageAny when parenting RectTransform in ...
Reproduction steps:1. Open attached project "1255755"2. Open scene "main"3. Enter Play Mode-- observe crash Reproducible with: 2018.... Read more
[CPU PLM] Artifacts on the baked shadow when baking with using A-Trous f...
Steps to repro:1. Open the attached project and 'Repro' scene;2. In the Lighting window press 'Generate Lighting' window;3. Wait unt... Read more
[ProBuilder] causes a StackOverflow when using ProBuilderize on a specif...
How to reproduce:1. Create and open a new project2. Install the ProBuilder Package3. Import the attached "ProblematicModel.fbx"4. Dr... Read more
[HDRP] Static Lighting Probe does not affect the scene
Reproduces in: 2019.3.15f1 + 7.4.1, 2020.2.0a14 + StagingDoes not reproduce in: 2020.2.0a14 + 8.1.0 Steps to reproduce 1) Make a new... Read more
[IL2CPP][Android] Calling DateTime.now for the first time when using IL2...
Steps to reproduce:1. Open user attached project "DateTimeNowUnityProject.zip"2. Build it on Android with Autoconnect profiler optio... Read more
SRP Post-processing cannot change color when using the trackball selection
To reproduce:1. Open attached project ("case_1255079-Sample.zip")2. From Hierarchy select "Test" Game Object3. In the Inspector wind... Read more
OnTriggerEnter2D is not called when entering Tilemap collider from speci...
How to reproduce:1. Open attached project "TilemapOnTriggerEnter.zip" and scene "Main"2. Enter Play mode3. Observe the moving object... Read more
setScissorRect crashes on metal when adjusting panels in editor
Adjusting panels in editor crashes on Mac/Metal which is pretty annoying. Happens from time to time and has been happening for quite... Read more
Profile Analyer - Histogram buckets for count values look to be out (or ...
Profile Analyer - Histogram buckets for count values look to be out (or maybe a rounding issue) In the Profile Analyzer when looking... Read more
[Audio] Cutoff frequency text gets clipped for higher values in high/ lo...
Cutoff frequency unit Hertz gets clipped for higher values for both high/ low pass filter in Audio mixer. Refer the attached video 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned