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Enabling Animator causes animation to finish immediately
To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more
[UWP] Black screen when using Linear Color Space and Anti Aliasing
1. Create new project2. Set Color space to Linear3. Enable Anti Aliasing in Quality settings4. Deploy to UWP5. Black screen and foll... Read more
Position of UI Effects is scaled incorrectly
Steps to reproduce: 1. Open attached project2. Open "scene"3. Select "WorldCanvas" and notice that "Render mode" is set to "World Sp... Read more
Missing Undo/Redo in Build Settings window
To reproduce:1. Open attached project2. Open build settings3. Delete scene24. Press CTRL + Z to undo last action5. Notice that nothi... Read more
Lightmapping billboards placed behind each other produce artifacts
By design:This is by design. It's caused by baked GI relying on realtime GI and realtime GI marking some texels as invalid (normally... Read more
[WIN] Extraneous new lines inserted into Editor log
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Play the scene4. Open the Editor.log- Note how there are more n... Read more
NetworkManager singleton cannot be destroyed
The NetworkManager singleton cannot be destroyed. Even if the object itself is destroyed, then another one cannot be created because... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
[PowerVR]Development builds on devices with PowerVR SGX 544 MP2 don't lo...
Development builds cannot be run on devices with PowerVR SGX 544MP2 GPU as they never load Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type