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0
votes
Won't Fix

EventSystem.IsPointerOverGameObject reacts to UI elements that are on an...

uGUI

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Jun 06, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached Unity project "Bug.zip"2. Open "Campaign Scene" scene3. Go into Play Mode4. Move the mouse to the Game... Read more

0
votes
Fixed

[Android][VR] Right eye is not rendering with Single Pass rendering and ...

Mobile

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Jun 12, 2017

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Version/s: 5.6.1p3

To reproduce: 1. Download and open attached "SinglePassTest.zip" project.2. Build and run project on a device. Expected result: Both... Read more

0
votes
Fixed

LoadAsset() throws The referenced script on this Behaviour (Game Object ...

Scene Management

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Jun 13, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the scene "test"3. Play the scene4. Observe the warning in Console... Read more

1
votes
Won't Fix

Enable Instancing is turned off in the Substance material when the mater...

Terrain

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Jun 13, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (Instancing.zip)2. Select metal_brushed_copper in the Project browser3. In the I... Read more

1
votes
Won't Fix

Screen.width & Screen.height reporting is inconsistent depending on when...

Scene/Game View

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Jun 14, 2017

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Version/s: 5.6.1p3

Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Undock game window4. Set ratio to a fixed one5. Kee... Read more

0
votes
Fixed

[PVR] Light Probes crash Unity when LODs are used

Global Illumination

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Jun 12, 2017

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Version/s: 2017.1.0b9

Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction:1) Download the proj... Read more

0
votes
Fixed

NullReferenceException if user Packs Preview after multi-selecting sprit...

2D

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Jun 14, 2017

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Version/s: 2017.2.0a4

NullReferenceException if user Packs Preview after multi-selecting assets to pack in a view-locked atlas 1. Import 2 sprites2. In As... Read more

0
votes
Fixed

[iOS][Metal] Crash in GetPipeline() at GfxDeviceMetal.mm with ARGBFloat ...

Mobile

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Jun 14, 2017

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Version/s: 5.6.1p4

Reproduction steps:1. Open the project form case 920728 (test_ARGBFloat_009_BugReport).2. Make sure graphics API is set to Metal.3. ... Read more

0
votes
Duplicate

NullReferenceException error is shown when resizing the audio or animati...

Timeline

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Jun 13, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open the project, attached by user (TimelineWaveForms.zip)2. Select any Timeline asset in Project browser that cont... Read more

2
votes
Fixed

Crash at GameObject::SendMessageAny when debugging in Visual Studio and ...

CodeEditors

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May 09, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open " sc.zip" project2. Open the project in Visual Studio (Assets > Open C# Project)3. Attach Unity debugg... Read more

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