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[Webplayer] Dev console not showing up in dev build
-e: see title, works well in 5.1 -repro--add a script that emits some log errors--build and run for webplayer as dev build--make sur... Read more
[webplayer] Rigibody2D keeps on moving after single position change
-e: as per title, the object does only the one move in editor or standalone but keeps on moving in webplayer -it isn't a regression ... Read more
[ProceduralMaterial] Caching ProceduralMaterial on x64 build will preven...
Reproduction steps:1. Open attached project2. Build "Demo" scene for both x64 and x86 standalone3. Run x64 build, everything loads c... Read more
[WebPlayer] Realtime Lightmaping doesn't work with spotlight
Project Steps: 1. Build for webplayer check only scene "RealtimeSmall".2. Notice that spotlight is not shown and shadows too. Read more
Font property lineHeight is read only
Now with new b3 feature "Fonts: CharacterInfo properties are now writeable", you can change characterinfo for freely, however you ca... Read more
Edge browser gets Chrome plugin error message
-e: see title, maybe the message should also say that it doesn't work in Edge either -repro:--open Edge--go to http://unity3d.com/we... Read more
[CustomEditor] Multiple fuction call from custom MenuItem when calling f...
Steps to reproduce: 1. Open attached project2. Open 'CallTest' scene3. Select all three cubes in the hierarchy4. Left-Click on one o... Read more
UO2 doesn't catch Win10
-e: see title, says the OS isn't supported -repro:--start FF on a Win10 without the plugin installed--go to some Unity plugin conten... Read more
[Collider] Box Collider fits object badly when object is parented to non...
Steps to reproduce: 1. Create new project2. Create a cube. Set its position to (0, 0, 0), rotation to (0, 0, 0) and scale to (20,1,5... Read more
[YAML Merge] Force refresh needed to see newly merged file
How to reproduce1. Create a project with default Editor settings (Asset serialization mode = force text).2. Create scene1 with a cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument