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"OnBehaviourPlay/Pause" messages are output in the Console log when movi...
How to reproduce:1. Open the user's attached "TimelineRegression" project2. Open the "SampleScene" Scene3. Open the "Window -> Se... Read more
Autoshowroom template throws errors when opening the project
How to reproduce:1. Create a new "Autoshowroom" template project2. Observe the console Expected results: the Console is emptyActual ... Read more
[IMGUI] IndexOutOfRangeExceptions thrown when trying to add the first it...
How to reproduce:1. Open attached project (or add Mobile Notifications package to new project)2. Go to Project settings and open Mob... Read more
GameObject with a custom Shader is invisible when multi_compile keywords...
How to reproduce:1. Open the attached project "haircut_repro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In ... Read more
Unity Editor crashes when docking one EditorWindow to the side of a dock...
How to reproduce:1. Open the user’s attached “DockWindowTest20220120.zip” project2. Select Local/Window1 from the menu to open Windo... Read more
[VFX Graph] Individual particles do not contain outline
How to reproduce:1. Open the attached HDRP package2. Select VFX in the Scene View and observe that orange outline Expected result: E... Read more
9-Sliced Sprites do not scale correctly in UI Toolkit when Sprite Asset ...
Reproduction steps:1. Open user-submitted project2. Enter Play Mode Expected result: Two panels with identical backgrounds are displ... Read more
[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene ca...
[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene causes draw batching to break Repro steps:- Open SampleScene, ... Read more
[OpenGL][VFX Graph] Effect is not compiled and Kernel at index is invali...
How to reproduce:1. Create a new VFX in URP project using OpenGL graphics API2. Observe that VFX is not compiled and multiple errors... Read more
[IL2CPP] Nesting finally block is proceeded incorrectly when a task is c...
Reproduction steps:1. Open the attached project "FilanllyTest.zip"2. Switch the platform to Android3. Make sure the scripting backen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used