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[TerrainTools] NullReferenceException is thrown on adding any properties...
After resetting the "Image Filter Stack", NullReferenceException is thrown on adding any properties, refer the attached video. Steps... Read more
[URP] "MissingReferenceException" error is thrown when using SceneManage...
How to reproduce:1. Open attached project "URPMissingReferenceException.zip" and scene "FirstScene"2. Enter Play Mode3. Observe the ... Read more
[SBP] Bundle building fails with exception when using ContentPipeline.Bu...
Reproduction steps:1. Open the attached project ("case_1252686-useCacheException.zip")2. Select "Tools/Build Bundles No Cache"3. Ins... Read more
Crash on internalABP::BoxManager::prepareData when TargetRotation W is s...
Reproduction steps:1. Open the attached "case_1253024.zip" project2. Load the "SampleScene"3. Enter Play mode-- Observe the crash Re... Read more
[VS Code] .sln file isn't updated when Scripts are imported and Visual S...
How to reproduce:1. Create and open a new project2. Right-click in the project window and select Import Package > Custom Package3... Read more
Enabling SRP Batcher increases the CPU Rendering time when profiling wit...
How to reproduce:1. Open attached project(example.zip)2. Open the SRP-Batcher-Test scene3. Make sure that GameObject 'stageBg_fantas... Read more
Bolt import error after installing a new unity version for the first time
To reproduce:-Uninstall a new unity version from the hub-Open a 3d new project-Install bolt from the asset store-Run the unity packa... Read more
Profile Analyzer - Mac - 2019.3, 2020.1 and 2020.2 - Corruption when mov...
Profile Analyzer - Mac - 2019.3.15f1 - Corruption when moving around the frame view When using the Profile Analyzer 1.0 on a Mac on ... Read more
[Timeline] Tracks can't be added into one category or renamed with Displ...
How to reproduce:1. Open the "1253397_DisplayName" project2. Open "123" Scene3. Open the "CustomTrack.cs" script4. Observe the class... Read more
[OSX] Scrolling is choppy when scrolling with a trackpad in the Editor
How to reproduce:1. Create a new project2. Add as many components to the 'Main Camera' GameObject that the Inspector would be scroll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open