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[Mobile][InputSystem] IsPointerOverGameObject does not work on device wh...
Steps to reproduce:1. Open the user's attached project "InputSystemBugs.zip"2. Build it to Android3. Press "Button" in the middle of... Read more
Universal Render Pipeline depends on the Physics 2D built-in package but...
How to reproduce:1. Create a new "Universal Render Pipeline" project2. In the Editor open Package Manager window3. Make sure that "S... Read more
Editor crashes after opening up the project when there's a Shader Varian...
How to reproduce:1. Open the attached project "case_1254396-Project.zip"2. Wait for the project to load Expected result: Project is ... Read more
Scripts are deleted if the script's file name is empty and the escape bu...
How to reproduce:1. Open any Unity project2. In the Project window, right click and create a new C# Script3. Delete the name while i... Read more
[Metal] [URP] [iOS] [Google VR iOS] White filter appears when using FXAA...
Reproduction steps:1. Create a new project2. Import URP and Google VR iOS packages via Package Manager3. Create a URP Rendering Asse... Read more
[InputSystem][Mobile] InputActionReference.action.performed is called tw...
Steps to reproduce:1. Open user's attached project "InputSystemBugs.zip"2. Build it to Android3. Press anywhere on the Screen4. Noti... Read more
[Profile Analyzer] Clicking on the title of a group in the Profile Analy...
How to reproduce:1. Create and open a new Unity project2. Install the Profile Analyzer package3. Open the Profile Analyzer window (W... Read more
[SceneTemplate] Element is added & then removed on selecting Add button ...
In SceneTemplateAsset preset Element is added and then removed on selecting "Add to List" button from the Dependencies list, refer a... Read more
[SceneTemplate] Exception on changing Editor mode with an element added ...
KeyNotFoundException is thrown in the console when editor mode is changed from release to debug with an element is added in the Depe... Read more
Pasted GameObjects have a Scale equal to Canvas Scale when Canvas Render...
How to reproduce:1. Open the attached project (UIScaleBug.zip)2. Open the Scene 'SampleScene'3. Make sure that the Canvas Render Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes