Search Issue Tracker
Adding an item to reorderable list produces unused override for prefab i...
Steps: 1. Add Cube to Hierarchy 2. Convert it to Prefab 3. Select Cube prefab instance 4. Add one more material to MeshRenderer (us... Read more
[Memory Profiler] Sorting Tracked Memory can switch from System Used Mem...
Reproduction steps: 1. Open the "1401530.zip" project 2. Open Window > Analysis > Memory Profiler 3. Select "Compare Snapshots" and ... Read more
Assertion failed errors "src.serializedFileIndex != -1" and "dst.seriali...
How to reproduce: 1. Open a new project 2. Observe the Console log Expected result: No errors are thrown Actual result: "Assertion ... Read more
Warnings are logged when entering Play Mode if Particle System is using ...
How to reproduce: 1. Open the user attached project 2. Enter Play Mode 3. Observe the Console window Expected result: No warnings A... Read more
Custom surface shaders using emissive Standard lighting does not match U...
Reproduction steps: 1. Download and open the attached "StandardEmissiveRequiresGammaTag.zip" project 2. Open the "main" scene 3. Obs... Read more
Editor freezes each time it compiles when it can't connect to Perforce s...
How to reproduce: 1. Download the attached project 'My project.zip' 2. Enter Play mode Expected result: Editor does not freeze (ca... Read more
Scene icons in the Hierarchy window are pixelated when Display Scale is ...
How to reproduce: 1. Open any project 2. Open the System Display settings 3. Change the Scale value to 125% or more Expected resul... Read more
[UI Toolkit] Style changes applied with USS are overridden when the styl...
How to reproduce: 1. Open the attached project "tint repro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sampl... Read more
TextField doesn't accept input when using custom FontAsset
Reproduction steps: 1. Open the attached user's project 2. Go to the 'Window -> UI Toolkit -> UI Builder' 3. Open the 'Assets\UI\Tes... Read more
[HDRP] Indoor scene is over exposed due to clouds if created from HDRP t...
Repro: 1) Create a new HDRP template with recent unity version (for example 2022.2.a7). It wont repro if another project is used. 2)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key