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[HDRP] Noisy top shadows when using 'High' Filtering Quality with Tessel...
Reproduction steps:1. Open the user's attached project "tessTest.zip"2. Through Scene view look at shadows of "Plane", "Plane (1)", ... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
Canvas with Render Mode "Screen Space - Camera" is not rendered when Len...
How to reproduce:1. Open the attached project "LensFlareTest"2. In the Hierarchy window click on "Point Light -- Lens Flare is attac... Read more
sRGB textures appear brighter than normal when compressed in Asset Bundles
How to reproduce:1. Open the user's attached project2. Open scene Assets/Main3. Press the Play button and observe the texture in the... Read more
The actions Copy/Paste Material Properties do not copy Texture tiling/of...
Steps to reproduce:1. Open the attached user's project "1273930_CopyTilingSetting"2. Select the "CopyFrom.mat" material under the As... Read more
[HDRP] Color Curves override doesn't blend smoothly between volumes
Steps to reproduce: 1) Open attached project 2) Move camera outside of a local box volume 3) Notice how Color Curve override doesn't... Read more
TapInteraction is triggered twice when using HoldInteraction
How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more
Controllers with gyroscope inputs always become the current Gamepad when...
How to reproduce: Open the attached project "InputSystem_Controller_Noisy.zip" Open the "Entry" Scene Connect a controller with a gy... Read more
All about bugs
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Latest issues
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