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0
votes
Fixed

[2D] Error in console when toggling Sprite Shape Controller component on...

Package: 2D Sprite Shape

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Jun 17, 2020

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Version/s: 5.0.0

Reproduction steps:1. Open attached project "SpriteShapeController.zip" and scene "SampleScene"2. In Hierarchy window, select "9-Sli... Read more

0
votes
Fixed

[Editor][New Scene]Creation of new scene in 2D template shows a 3D scene...

2D

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Jun 18, 2020

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Version/s: 2020.2.0a15

[Editor][New Scene]Creation of new scene in 2D template shows a 3D scene instead Repro Steps:1. Create a new project and create a ne... Read more

1
votes
Won't Fix

[URP] Colors slightly differ with Post-processing on and off

Package: Scriptable Render Pipeline Universal

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Apr 22, 2020

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Version/s: 7.3.1

How to reproduce:1. Open the attached "URP_PostProcessing_ColorBug.zip" project2. Open the "SampleScene"3. Open the "Main Camera" Ga... Read more

0
votes
Fixed

Windows.Perception.Spatial.SpatialStageFrameOfReference Rewriter error w...

Universal Windows Platform

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Jun 11, 2020

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Version/s: 2018.4, 2019.1.14f1, 2020.2

How to reproduce:1. Open the attached "Repro.zip" project2. Build to UWP Expected result: Build succeedsActual result: Build fails w... Read more

0
votes
By Design

[Android] [Gles2] Some static mesh is not rendered on Mali-400 GPU

OpenGL

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Jun 17, 2020

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Version/s: 2020.1.0b12

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure that Gles2 is the only Graphics API in the Player Set... Read more

1
votes
Duplicate

Objects with URP Shader Graph materials are pink when built on WebGL

Package: Shader Graph

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Jun 16, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open user's attached "webgl_urp_bug.zip" project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the cube... Read more

0
votes
Fixed

InvalidProgramException error is thrown when loading an Addressable asse...

Scripting

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May 11, 2020

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Version/s: 2017.4, 2020.1.0b8, 2020.2

How to reproduce:1. Open user's attached "BugRepro.zip" project2. Open "SampleScene" scene3. Select "GameObject" in the Hierarchy4. ... Read more

0
votes
Fixed

Command Buffer Blit between active Render Texture into BGRA32 Render Tex...

Texture

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Jun 17, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce:1. Open the attached 'RenderTextureBlit.zip' project2. Open 'SampleScene' Scene3. Select 'ScreenCapture' GameObject... Read more

0
votes
Fixed

[Vulkan][Windows][Android] Shader compilation errors are thrown after bu...

Shader System

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Jun 18, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a14

How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more

0
votes
Fixed

NullReferenceException is not thrown when calling PlayOneShot function f...

Audio

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May 16, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more

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