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[macOS] com.unity.searcher errors on opening FPS Sample Template
Steps to reproduce:1. Open Unity Hub2. Download FPS Template and open the project3. Observe errors on opening the project Expected: ... Read more
"Error while reading movie" errors pop up while opening templates
Steps to reproduce:1. Open Unity Hub2. Download LEGO, HDRP Sample, FP Sample, Karting or Platformer 2D Template and open the project... Read more
Editor crashes when drawing additional mesh after restarting Play mode
Reproduction steps:1. Open user attached Project2. Press Play3. Click "Keyboard"4. Click in the middle of the screen5. Hover on the ... Read more
[URP] Gizmos position and scale incorrectly when changing camera rect
Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more
UnityWebRequest buffers Http response in WebGL Player and sends all elem...
How to reproduce:1. Open users’ attached project “WebApiTest.zip” in VisualStudio (Open "WebApiTest.sln")2. Run the project (Browser... Read more
ComputeShader.SetVector() does not work when assigning to int4
Reproduction steps:1. Open the attached project "Case_1413515.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game... Read more
Garbage is generated by the AutoConnect method when deleting a Terrain w...
Reproduction steps:1. Open the user's attached "AutoConnectBug.zip" project2. Open the "AutoConnect_Unecessary_Garbage_Generation" S... Read more
[URP] CullingResults contain duplicated Terrain as many as ScriptableRen...
How to reproduce:1. Open the user's attached "TerrainBug.zip" project2. Open the "SampleScene" Scene3. Select the "JustCallCull" Gam... Read more
Terrain shadows are not rendered when zooming out in Scene/Game View wit...
Steps to reproduce:1. Open the attached project "Project.zip"2. Open Scenes/Test3. Zoom out in the Scene View4. Observe the Terrain ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance