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Formatting Exception thrown when switching to the lithuanian locale whil...
A Formatting Exception is thrown when switching to the Lithuanian locale whilst using double digits for smart strings. The Error me... Read more
[Visual Scripting] GraphPointerException occurs when nesting graph withi...
GraphPointerException occurs when nesting graph within itself Steps to repro: 1. Create a new Project 2. Project window > Right-cli... Read more
WebGL Player builds are running extremely slow when using WebCam Textures
How to reproduce: 1. Open the attached project "WebGLPerformanceTest.zip" 2. Open the "demoScene_free" Scene 3. Switch to the WebGL ... Read more
[UI] Scrollbar is hidden when Scroll View Height is 300 or higher
How to reproduce: 1. Open attached Unity project 2. Load SampleScene 3. Notice Vertical Scrollbar 4. Enter Play mode 5. Notice expec... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps: 1. Add Cube to the Hierarchy and convert it to Prefab 2. Select instance and remove Mesh Renderer component 3. Add child Game... Read more
The StreamingAssets.manifest file has redundant dependencies when packag...
How to reproduce: 1. Download the attached project "TestSRPBuild.zip" 2. In the Menu bar, click 'SF_TEST > TestAssetBundle_SBP' 3. O... Read more
Prefab Variant isn't reimported after ScriptedImporter result changes
Reproduction steps: 1. Open project "SIOrder" 2. Reimport "Assets/DependsOnSphere-c1 Variant" (Right-click > Reimport) 3. Reimport "... Read more
[OSX] Editor windows appear laggy and fail to repaint sometimes after pe...
Note: This appears to affect the various editor windows on macOS, making them look like they're stuck for a moment (or occasionally ... Read more
[Addressables] Incorrect IResourceLocation.ResourceType after updating t...
Reproduction steps: 1. Open project "Addressables_Bugs.zip" 2. Open Addressables Groups window from Window > Asset Management > Addr... Read more
Sprite references are missing in the Sprite Renderer when importing Spri...
Steps to reproduce: 1. Download the attached "Reference_Test.unitypackage" 2. Create a new 3D project 3. In the Toolbar select Asset... Read more
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