Search Issue Tracker
iPhone 13 information is not included in the DeviceSettings.mm file
Reproduction steps:1. Create and open a new project2. Build the project to iOS3. Open the "DeviceSettings.mm" file4. Observe the "De... Read more
"Assertion failed on expression..." error is thrown when calling EnsureQ...
How to reproduce:1. Open the attached project (TestError.zip)2. Open scene Assets/1365995_Assets/TriLibSamples/LoadExtraAnimations/L... Read more
Custom Shader not rendered correctly when no opaque objects are in the s...
How to reproduce:1. Open the "UnityShaderBug.zip" project2. Go to File>Build Settings3. Choose iOS and build4. Open the built pro... Read more
Color temperature mode does not work with Enlighten realtime GI in playe...
Steps to reproduce: 1. Download and open CornellBox project. Use an appropriate branch for your RP of choice2. Open CornellBox scene... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps:1. Create a project using the High Definition RP template2. Press Play3. Observe the camera rotation when moving ... Read more
[HDRP] CameraCaptureBridge is not invoked on the build
Reproduction steps:1. Open the attached project2. Open Assets > Test3. Enter play mode and observe4. Build and Run Expected resul... Read more
Handles don't rotate when using Handles.FreeMoveHandle
How to reproduce:1. Open the attached project (Handle Free Move Bug.zip)2. Open scene Assets/Scenes/SampleScene3. In the Scene view,... Read more
Multiselect with the keyboard does not work as intended when using arrow...
How to reproduce:1. Open the project "LTSBugs.zip"2. In the Project window select "icon_camera 1"3. Hold the shift button and press ... Read more
[Android] [ShaderGraph] Shader Graph textures are pixelated when running...
How to reproduce:1. Open the attached user's project 'AdrenoShaderGraphBug.zip'2. Open Build Settings and add 'SampleScene' Scene to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub