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0
votes
Fixed

Reflection Proxy Volume gizmo handles cannot be interacted with when res...

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Aug 13, 2024

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Version/s: 6000.0.14f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a4

Reproduction steps:1. Open the “ReproProject“ project2. Select the “Reflection Proxy Volume“ GameObject from the Hierarchy window3. ... Read more

1
votes
Won't Fix

[CustomEditor] DragPerform event does not fire when Unity Editor is not ...

IMGUI

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.4f1, 2020.1

To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more

0
votes
Fixed

The user can no longer see empty folders at glance, but has to open each...

Project Browser

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Oct 25, 2019

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Version/s: 2020.1.0a3

The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more

0
votes
Fixed

You cannot create basic Sprite Shapes when creating Sprites via Assets->...

Package: 2D Sprite

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Dec 15, 2020

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Version/s: 1.0.0

How to reproduce:1. Create a new 2D Template project2. Create a new Square Sprite (Assets->Create->2D->Sprites->Square)3... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

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Apr 23, 2015

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Version/s: 5.1.0b4

Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more

4
votes
Fixed

Touch input is inversed and otherwise broken on a Touch Screen Monitor w...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “WebTest.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Pan by touching and moving the f... Read more

0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

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Nov 12, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Enter Play mode3. Under Particle System "shape" component check "Align to directio... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

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