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TreeView does not report correct state after reordering
Reproduction steps:1. Open the user's attached project2. Open Assets > Scene3. Select "MyComponent" in the Hierarchy4. In the Ins... Read more
[UIToolkit] ScrollView scroll bars aren't refreshed after changing its size
How to reproduce:1. Open the user's attached "ScrollBarsBug" project2. Open the "Bug" Visual Tree Asset in the Project Browser3. Obs... Read more
[UIToolkit] Math assignment operators done in a numeric field don't retu...
How to reproduce:1. Open the user's attached "repro UIToolkit" project2. Open the "SampleScene" Scene3. Select the "Test" GameObject... Read more
Inconsistent styling of Treeview Items between IMGUI and UI Toolkit
How to reproduce:1. Open the attached "2022.1" project (UI Toolkit)2. Open the Sequence Assets window (Window -> Sequencing ->... Read more
[UIToolkit] MultiColumnTreeView API columns data doesn't get restored wh...
How to reproduce:1. Open the user's attached "UIMultiTreeView" project2. Select the "test 1" Texture 2D asset in the Project Browser... Read more
Touch not registered if New Input System Pointer Behavior is "Single Uni...
How to reproduce:1. Open project "Bug Report.zip"2. Build the project for iOS/Android and deploy it to a device3. In the app press t... Read more
Shadow casters can't be SRP-batched when they have different UnityPerMat...
Reproduction steps:1. Open the attached project "ShaderGraphSRPBatcher.zip"2. Enter Play mode3. Open the Frame Debugger window and e... Read more
[Scene Templates] Script gizmos are added as dependencies and are cloned...
Reproduction steps:1. Open the user's attached project2. Open File > New Scene3. Select "SampleScene" and press Create Expected r... Read more
Cinemachine Confine Screen Edges not fully restricted by colliders when ...
How to reproduce:1. Open the attached project "Cinemachine Collider Issue.zip"2. Open the "SampleScene" scene3. Select the "CM vcam1... Read more
[M1 Max] Player ignores Application.targetFrameRate
Reproduction steps:1. Open the user's attached project2. Build the project3. Open the player and observe the on-screen FPS counter E... Read more
All about bugs
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