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[TextureCompression][Mobile] PVRTC compression fails when texture size i...
How to reproduce:1. Open the attached project ("1363331_2021.2.0b11.zip")2. Right-click and Reimport "Skybox_Diff" Expected result: ... Read more
Addressables create memory leak when using UnloadSceneAsync
Reproduction steps:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Groups3. Build ... Read more
"Thread group size must be above zero" error is thrown when setting the ...
How to reproduce:1. Open the attached project "VFXParticleCount.zip"2. Open the "SampleScene" Scene3. Open the "New VFX" Visual Effe... Read more
Object Picker only shows the parent Asset and not the child assets when ...
How to reproduce: Open the attached project “1221974.zip” Make sure that the Object Selector is set to “Advanced” in Preferences >... Read more
[ProBuilder] SelectionPicker function does not select faces when Univers...
How to reproduce:1. Open the user's attached "ProBuilderCreationTest.zip"2. Open the Scene "SampleScene"3. Enter the Play Mode4. Pre... Read more
[Android] Event.KeyboardEvent is returning the numeric modifier when usi...
Reproduction steps:1. Open the attached "UITKTextFieldMobileUsingExternalKeyboard.zip" project2. Build and Run for Android3. Connect... Read more
Mouse button state is reset if being is pressed when loading Scene
How to reproduce:1. Open project "issue-getmousebutton.zip"2. Enter Play Mode and keep the left mouse button pressed in the Game vie... Read more
[iOS] EXC_BAD_ACCESS crash when deploying to iOS 15
Reproduction steps:1. Download and open the attached "MISSIM-Visualizator-App.zip" project2. Build and deploy the project to iOS3. O... Read more
[URP] Shadows are not cast from both lights in 2D
How to reproduce:1. Open project "New Unity Project.zip"2. Select "Square (1)" GameObject in the Hierarchy window3. In the Inspector... Read more
Probes lose their lighting data after entering Play mode when Baked and ...
Steps to reproduce: Download the attached project and open SimpleOutdoorsA scene Make sure that both baked and realtime GI are enabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script