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"Releasing render texture that is set as Camera.targetTexture!" error wh...
Reproduction steps:1. Open the attached "IN-4924" project2. Build and Run the "SampleScene" scene3. In the Build press the "Loop" bu... Read more
[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...
Reproduction steps:1. Open the attached project "ETCCrunchCompression.zip"2. Open SampleScene3. In Build Settings switch Build Platf... Read more
Crash on __pthread_kill when EditorUtility.OpenFolderPanel is executed
Reproduction steps:1. Open the user's project2. In the Main Menu click Zoofrenz > 3D Builder Reproducible with: 2019.4.39f1, 2020... Read more
[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...
How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more
Editor crashes on FreeImage_MakeThumbnail after importing .tif file
How to reproduce:1. Create a new 3D project2. Import user’s attached .tif file (Assets > Import New Asset...) Expected result: Ed... Read more
Procedural Virtual Texture will sometimes become corrupted when using In...
Reproduction steps:1. Open attached Project2. Press Play Expected result: The terrain has no artifactsActual result: Some of the ter... Read more
[Preset] Some properties cannot be excluded from Texture Importer Preset...
How to reproduce:1. Open the user's attached project2. In the Project view, select TextureImporter preset3. In the Inspector window,... Read more
[URP] "RenderTexture.Create failed" thrown with Linear Color Space, Disp...
How to reproduce:1. Open the attached project ("PP Bug Report.zip")2. Build And Run on an iOS device Expected result: The Scene is r... Read more
[Android] Player cannot be set to split-screen when "Resolution and Pres...
How to reproduce:1. Open the attached "case_1429380" project2. Build and Run the "SampleScene" Scene on an Android device3. Open the... Read more
Changing Anisotropic level of a texture should not trigger a re-compression
How to reproduce:1. Open the attached Aniso.zip project2. Select Big texture in the Project window3. Go to the Inspector window, set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject with Skinned Mesh Renderer becomes not selectable in Scene when Skinned Mesh Renderer Component is Reset
- Tool Tips are not redrawn or corrected when Cursor changes location over UI after scrolling
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one