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"ArgumentNullException: Value cannot be null" when using Microsoft.Exten...
How to reproduce: 1. Open the attached project "EventSourceBugTest.zip" 2. Build And Run the project for WebGL Expected results: No... Read more
Shadow artifacts when Filtering Quality of Shadows under Lighting in HDR...
Reproduction steps: 1. Open the user's attached project "tessTest.zip" 2. Focus on "Plane", "Plane (1)", or "Plane (2)" in the Hiera... Read more
Recorded Image Sequence with Recorder and FXAA enabled produces image wi...
Reproduction steps: 1. Open the attached “1406776.zip” project 2. Open the “SampleScene” Scene 3. Window > General > Recorder > Reco... Read more
Custom Gradle path in Android External Tools only respects the last clos...
Reproduction steps: 1. Create two new projects on two different Unity versions 2. Navigate to Preferences > External Tools in both p... Read more
Folders in packages can't be added to Favorites in Project window
How to reproduce: 1. Open any project 2. From the Project window try to drag and drop any Package subfolder Expected result: Packag... Read more
Crash when cyclic dependency not detected caused by a git merge and not ...
Reproduction steps: 1. Open the user's attached project 2. Select "BaseMaterial" in the project window Expected result: Editor cras... Read more
The Inspector properties overlapping
Reproduction steps: 1. Open the user's project 2. Go to Assets > Unity Themes and press on "UnityDefaultRuntimeTheme.tss" 3. Watch t... Read more
Performance spikes in "AssetInspectorGUI.GatherTargetInfos" when creatin...
Reproduction steps: 1. Open the attached "1405522.zip" project 2. Go to "ES Test" -> "Create Groups" 3. Open the Profiler Window 4. ... Read more
DLSS increases cost of ALL GPU operations, mostly motion blur/LensFlare/...
Re-opened the bug since I managed to repro on 2021.2.10f1. Basically the repro steps are simple, just not 100% of the time: - Ret... Read more
[Material Variants] Material Variant window closes when dragging a Mater...
How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Material "ChildMaterial" (Assets/ChildMate... Read more
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