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[macOS] CPU usage increases instead of decreasing when unfocusing a Play...
How to reproduce:1. Create a new Unity project2. Open the Player Settings window and uncheck 'Run in Background'3. Build and run the... Read more
[LightProbes] Transform selection handle does not appear when more than ...
How to reproduce:1. Create a Light Probe Group2. Make sure that you have more than one Inspector tab present in the editor UI3. In t... Read more
[HDRP] Arealight reflection with cookie shows a border when texture has ...
Found with Editor 2020.2.0a9 with HDRP/9.0.0Also repro with latest 2019.3.11f1 and HDRP/7.3.1 Project use raytracing but the issue i... Read more
"UnityEditor.AsyncHTTPClient:Done" error when switch between "In Package...
How we can reproduce it:1 Create new projecr2 Go to Project Browser and type "new" in search field3 Switch between "In Packages" and... Read more
[GPU PLM] Baked shadow angle is broken in some instances
Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting)2. ... Read more
"Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPer...
Reproduction steps:1. Download DOTSSample (https://github.com/Unity-Technologies/DOTSSample)2. Open the project3. Open scene "Whiteb... Read more
Profiler - previous UI Details data is carried over when loading new data
How to reproduce:1. Create a new project.2. Open Profiler (Window->Analysis->Profiler)3. Make sure UI Details is on by pressin... Read more
[URP] RenderPassFeature object does not delete in ForwardRenderdata if C...
-ArgumentNullException errors are thrown continuously if any other script assigned to RenderFeature from the asset selector. (Refer ... Read more
[Frame Debugger] Enabling Frame Debugger interrupts Profiler recording w...
Steps to Reproduce:1. Create a New Project2. Edit > Build Settings > Dev Build+AutoConnect Profiler > Enable3. Build and Ru... Read more
[Shader Graph][URP]Texture starts changing to color pink when opacity ra...
Steps to reproduce:1. Open the attached project "Case_1234765"2. Navigate to Shader->Subgraphs and open the shader graph containe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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