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Crash with MemoryStream is corrupted! [Position out of bounds] pop-up wh...
How to reproduce:1. Open tester-attached project (PrefabRenameCrash.zip)2. Open the Scenes/Level 1 Scene3. Inspect the Prefabs/Game ... Read more
Player crashes on TransferField_NonArray<StreamedBinaryRead,Converter_St...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings3. Make sure the "0 - Forest" Scene is added ... Read more
Serialized References are recreated when modifiying any field and then d...
Reproduction steps:1. Open attached project "SerializeReferenceTests.zip"2. In Project window, select Assets/Scripts/New Reference T... Read more
The Editor freezes or quits when building project with a specific combin...
How to reproduce:1. Open the attached project "1414548project"2. Build the project with Scene "PreLoad"3. Observe the building load ... Read more
Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...
How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode4. In the Game V... Read more
[UI Builder] Right-clicking while dragging a Visual element can get the ...
Reproduction steps:1. Open the "1415493.zip" project2. Open Assets > NewUXMLTemplate3. Select a new Visual element4. Drag it to U... Read more
[UIToolkit] UI Toolkit Debugger has improperly spaced fields
Steps to reproduce:1. Open the attached project2. Go to Window->UI Toolkit->CustomTestInspector3. Go to Window->UI Toolkit-... Read more
Editor window shows incorrect layout of properties when using InspectorE...
How to reproduce:1. Open the user's attached project2. In the Project window, select "Inspect Me With The Window (Material)"3. Go to... Read more
[UIToolkit] Input field settings are carried over to the next input fiel...
Reproduction steps:1. Open the attached project "ui-uitoolkit-imgui-ugui-main.zip"2. Build and run the project on an Android device3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera