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Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps:1. Open the attached 'texture test 2021' project2. Open the 'SampleScene'3. Observe the 'Quad' GameObject Expecte... Read more
Cubemap Hash value changes only when modifying the first face
How to reproduce:1. Open the user attached "CubeHash.zip" project2. Open the "SampleScene" Scene3. Open the "Panorama.png" file in a... Read more
[TextureCompression][Mobile] PVRTC compression fails when texture size i...
How to reproduce:1. Open the attached project ("1363331_2021.2.0b11.zip")2. Right-click and Reimport "Skybox_Diff" Expected result: ... Read more
Addressables create memory leak when using UnloadSceneAsync
Reproduction steps:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Groups3. Build ... Read more
"Thread group size must be above zero" error is thrown when setting the ...
How to reproduce:1. Open the attached project "VFXParticleCount.zip"2. Open the "SampleScene" Scene3. Open the "New VFX" Visual Effe... Read more
Object Picker only shows the parent Asset and not the child assets when ...
How to reproduce: Open the attached project “1221974.zip” Make sure that the Object Selector is set to “Advanced” in Preferences >... Read more
[ProBuilder] SelectionPicker function does not select faces when Univers...
How to reproduce:1. Open the user's attached "ProBuilderCreationTest.zip"2. Open the Scene "SampleScene"3. Enter the Play Mode4. Pre... Read more
[Android] Event.KeyboardEvent is returning the numeric modifier when usi...
Reproduction steps:1. Open the attached "UITKTextFieldMobileUsingExternalKeyboard.zip" project2. Build and Run for Android3. Connect... Read more
Mouse button state is reset if being is pressed when loading Scene
How to reproduce:1. Open project "issue-getmousebutton.zip"2. Enter Play Mode and keep the left mouse button pressed in the Game vie... Read more
[iOS] EXC_BAD_ACCESS crash when deploying to iOS 15
Reproduction steps:1. Download and open the attached "MISSIM-Visualizator-App.zip" project2. Build and deploy the project to iOS3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window