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Crash during LightProbeManager async Tetrahedralization
Steps to reproduce: Clone and open Adventure - Sample Game project Open Persistent scene Enter Play mode Click on the doorway to the... Read more
USS style selector shows the wrong Wrap enabled when the default Wrap is...
Reproduction steps:1. Open the attached “USSTextWrap” project2. Open the “MyUXML“ asset in UI Builder3. Select the “Label#foo“ selec... Read more
Console error when Serialized property in the nested array is removed
Reproduction steps:1. Open the user's attached project2. Select the "Example Hierarchy" (Assets > Example Hierarchy)3. Navigate t... Read more
SerializeReference Values are duplicated in all Elements when changing t...
How to reproduce:1. Open the attached project "SerializeReference"2. Open the "Sample Scene"3. Select "Repro" GameObject in the Hier... Read more
Crash in OpenRL when the CPU lightmapper is running
Reproduction steps:1. Open the user's attached project2. Drag shader from ExampleAssets/Shaders onto any of the cubes3. Reset the cu... Read more
GameObjects are overexposed when Scene is additively loaded along with t...
How to reproduce:1. Open the attached "1319940_Repro" project2. Open the "A" Scene3. Drag the "B" Scene into the Hierarchy to load i... Read more
Editor takes a long time to shutdown upon completing a bake
Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more
[Android] Texture Format Override is not applied to Lightmaps when Textu...
How to reproduce:1. Open the user's attached "T1245491_Lightmap.zip" project2. Set the Platform to Android (File > Build Settings... Read more
"Can't remove Light because UniversalAdditionalLightData" error appears ...
How to reproduce:1. Open the user's attached project2. Enter Play Mode3. Press the "D" key and select "NovaMissileSoftBlue"4. Left c... Read more
Pre-release packages do not show in the package manager when "Enable Pre...
How to reproduce:1. Open the attached project "1422898"2. Open Window -> Package Manager3. In Package manager press Advanced ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build