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Application is not responding when built with IL2CPP and Rewired Input M...
How to reproduce:1. Open "1245786_IL2CPP" project2. Go to File -> Build Settings3. Press Build4. When Build is finished, open the... Read more
[Android][ARCore] Disabling and re-enabling the ARSessionOrigin continuo...
Repro steps:1. Open attached project2. Build and Run on Android3. Enable the AR Session and notice the singe Point Cloud trackable i... Read more
[Platforms] BuildConfiguration fails to switch platform target before bu...
How to reproduce:1. Open the attached 'project-1250685.zip' project2. Make sure you have Linux build support module3. In the Build S... Read more
(Mac OpenGLCore) Scene View camera (named “SceneCamera”) appears in list...
To reproduce:1. Open Attached project2. Open SampleScene3. Select Main Camera4, Add a new camera to stack-Observe “Scene Camera” app... Read more
[Package Manager] Removing package with a read-only file throws Unauthor...
How to reproduce:1. Open the user-supplied project "packagebugtest" from the drive link2. Open the Package Manager and locate the "O... Read more
OnBeforeSerialize is called at a wrong time
How to reproduce:1. Open the attached "Serialize819970.zip" project2. Click on the "Assets/Resources/test" asset3. Observe that it h... Read more
Console Window shows error when new Input System is installed
How to reproduce:1. Create a new project in any version from 2020.1.0a2 to 2020.1.0a52. Go to the Package Manager window and downloa... Read more
[GPU PLM] Crash in Enlighten::CpuUpdateManager::UpdateGpuTexture when st...
Steps to repro:1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExample... Read more
Main light shadows are ignored in favor of additional light’s shadows
To reproduce:1. Open AngryBots22. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1)3. Search in hierarchy t:light4. Dis... Read more
[FXC Crash] Shader Compiler internal error thrown when reimporting shade...
Reproduction steps:1. Open attached project "1250058"2. In the Project folder, right-click on "case_1250058-ffCrash" and reimport it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject