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[UIToolkit] UI Toolkit Debugger has improperly spaced fields
Steps to reproduce:1. Open the attached project2. Go to Window->UI Toolkit->CustomTestInspector3. Go to Window->UI Toolkit-... Read more
Editor window shows incorrect layout of properties when using InspectorE...
How to reproduce:1. Open the user's attached project2. In the Project window, select "Inspect Me With The Window (Material)"3. Go to... Read more
[UIToolkit] Input field settings are carried over to the next input fiel...
Reproduction steps:1. Open the attached project "ui-uitoolkit-imgui-ugui-main.zip"2. Build and run the project on an Android device3... Read more
[UI Toolkit] PointerUpEvent isn't sent after the PointerDownEvent when s...
How to reproduce:1. Open the attached "case_1408311" project2. Open the "AI Designer -> Tree Editor" window from the menu3. Press... Read more
[XR] XRManagerSettings.TrySetLoaders doesn't work at runtime
Reproduction steps:1. Open the attached user's project "TrySetLoaders Bug.zip"2. Build for Quest 1/2 Expected result: XRManagerSetti... Read more
Full values are not displayed when hovering over the Visual Effect Graph...
Reproduction steps:1. Open the attached project “TestProject.zip“2. Open Assets/New VFX.vfx3. Hover over the values of Cosine (float... Read more
[2D][Sprite Shape][URP] SpriteShape alpha value of color not working whe...
\[2D]\[Sprite Shape]\[URP] SpriteShape alpha value of color not working Using URP 2D, SpriteShape is not applying the Alpha value of... Read more
Textures using CustomRenderTexture are not rendered when using specific ...
How to reproduce:1. Download the attached project 'CustomRenderTextureBug.zip'2. Make sure the Graphics API in Player Settings is se... Read more
Mapping option is disabled when importing an image as a Point Light Cook...
How to reproduce:1. Open the attached “CookieBug.zip” project2. In the project window select the “Cookie.png” image in the Assets fo... Read more
[CopyTexture][AsyncLoadInEditor] CopyTexture doesn't copy in Editor when...
Original issue: [Texture3D Atlas Import Pipeline] 3D Textures are corrupted when 'Load texture data on demand' is enabled Reproducti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window