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Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce:1. Create a new project2. Click on any Scene object, go to Inspector -> Add Component3. Type any text Expected r... Read more
Bezier Curve Instances of prefabs do not show changes in the scene when ...
Steps to reproduce:1. Open "case_1118349"2. Go to Project window Assets->Prefabs3. Select BezCurve and in the Inspector Open Pref... Read more
[Android][IL2CPP] takes 10x longer time linking ARMv7 vs ARM64
Steps:1. Download attached file ("arm-test.zip")2. Open "run_test.sh" and change the directories of UnityApp, PlaybackEngines, Andro... Read more
Crash on entering play mode in Lumin Platform w/ VR Enabled
Steps to reproduce:1. Create a new project2. Switch to Lumin platform3. Enable VR4. Enter Playmode Reproduced on 2019.1.0a13, 2019.1... Read more
[Mac] UI Image Size remains static after changing the Image's Sprite and...
How to reproduce:1. Open the user-submitted project ("ImageBug.zip")2. Open the "Canvas" prefab and change the "Image" object's spri... Read more
[Android][Adreno] Shader compiler emits wrong code when using "sign" int...
Steps to reproduce:1. Open user attached project2. Build & Run3. Observe the pink cube Expected result: Shader compiler should n... Read more
Unresponsive Editor caused by Shader Compilation
Steps:1. Open repro project2. Open the shader and uncomment the lines#define foo bar.foofoo;3. Save the shader and go back to editor... Read more
Sphere Collider sometimes reports incorrect results when using Physics.C...
To reproduce:1. Open attached project2. Move the Sphere Collider around Reproducible with: 2018.3.3f1, 2019.1.0a14, 2019.2.0a2Couldn... Read more
[Android][Vulkan][VideoPlayer] Video Player crashes when graphics API is...
How to reproduce:1. Open the attached project2. Sample scene is very simple, it has Video Player attached to Main Camera with all de... Read more
[Incremental GC] Projects fails to open if switching from .NET 4.x to .N...
How to reproduce:1. Open attached project2. Go to Player Settings and switch to .NET 3.5 Result - Editor is not opened, after that y... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used