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1
votes
Won't Fix

OnAudioFilterRead doesn't handle Sample Rate mismatch when playing the p...

Audio

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May 12, 2020

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Version/s: 2018.4, 2019.3.11f1, 2020.2

How to reproduce:1. Make sure that the Sample Rate of your default Audio Input Device isn't set to 8kHz in the Windows Sound Control... Read more

0
votes
Won't Fix

Editor crashes in Play Mode when hovering the mouse over a mesh with a M...

Physics

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May 15, 2020

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Version/s: 2019.3.0a9, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Tester-attached package(MeshColliderCrash.unitypackage)2. Create a new Unity project3. Import the package4. Open... Read more

0
votes
Fixed

OnValidate is being called every frame when Prefab has Line Renderer Com...

Visual Effects - Legacy

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May 25, 2020

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Version/s: 2018.4.9f1, 2019.3, 2019.3.14f1, 2020.1

How to reproduce:1. Open user's "LineRendererBug" project2. In the Project Window select "LineRendererTest" Prefab found in the Asse... Read more

0
votes
By Design

Crash on MoveSmall when connected to a Socket

Mono

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May 20, 2020

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Version/s: 2018.4, 2018.4.23f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project and scene "Import"2. Open Build Settings3. Add the open scene to the build and pr... Read more

1
votes
Fixed

Component with hideFlags set to HideInInspector remains hidden when the ...

Inspector Framework

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May 25, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

To reproduce:1. Open attached project ("case_1250355.zip")2. Attach a "Hidden" Script to a "Test" Game Object3. Notice that the "Hid... Read more

1
votes
Fixed

Editor crashes when unlocking Inspector with PropertyInfo.SetValue function

Inspector Framework

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May 25, 2020

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Version/s: 2019.3.10f1, 2019.3.14f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "NewWearableBody" Sc... Read more

0
votes
Won't Fix

[WebGL] Texture is missing when Graphics.Blit() method is called for a s...

WebGL

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May 25, 2020

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Version/s: 2017.4, 2018.4.9f1, 2020.2

How to reproduce:1. Open user's attached 'Project.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe that three tex... Read more

1
votes
Fix In Review

[Animator] Animated object's transforms are overridden by the Update() f...

Animation

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Apr 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project "case_1239258-Animation_Bug.zip"2. In the Project window under "Assets/Scenes" open ... Read more

0
votes
Fixed

Bug Reporter includes project files of the last project opened instead o...

Windows

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May 13, 2020

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Version/s: 2020.1.0a19, 2020.1.0b3, 2020.2

How to reproduce:1. Open attached project "bugreporter.zip"2. Create a new project with any version of Unity3. Enter Play Mode in "b... Read more

0
votes
Fixed

[MacOS] Overlay Camera stacking is not working when using OpenGLCore

Package: Scriptable Render Pipeline Universal

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May 25, 2020

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Version/s: 8.1.0

How to reproduce:1. Create a URP template project2. Change the Graphics API to OpenGLCore (Go to Edit->Project Settings->Playe... Read more

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