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Serialized References are recreated when modifiying any field and then d...
Reproduction steps:1. Open attached project "SerializeReferenceTests.zip"2. In Project window, select Assets/Scripts/New Reference T... Read more
The Editor freezes or quits when building project with a specific combin...
How to reproduce:1. Open the attached project "1414548project"2. Build the project with Scene "PreLoad"3. Observe the building load ... Read more
Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...
How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode4. In the Game V... Read more
[UI Builder] Right-clicking while dragging a Visual element can get the ...
Reproduction steps:1. Open the "1415493.zip" project2. Open Assets > NewUXMLTemplate3. Select a new Visual element4. Drag it to U... Read more
[UIToolkit] UI Toolkit Debugger has improperly spaced fields
Steps to reproduce:1. Open the attached project2. Go to Window->UI Toolkit->CustomTestInspector3. Go to Window->UI Toolkit-... Read more
Editor window shows incorrect layout of properties when using InspectorE...
How to reproduce:1. Open the user's attached project2. In the Project window, select "Inspect Me With The Window (Material)"3. Go to... Read more
[UIToolkit] Input field settings are carried over to the next input fiel...
Reproduction steps:1. Open the attached project "ui-uitoolkit-imgui-ugui-main.zip"2. Build and run the project on an Android device3... Read more
[UI Toolkit] PointerUpEvent isn't sent after the PointerDownEvent when s...
How to reproduce:1. Open the attached "case_1408311" project2. Open the "AI Designer -> Tree Editor" window from the menu3. Press... Read more
[XR] XRManagerSettings.TrySetLoaders doesn't work at runtime
Reproduction steps:1. Open the attached user's project "TrySetLoaders Bug.zip"2. Build for Quest 1/2 Expected result: XRManagerSetti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build