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Previously selected GameObject in the Hierarchy window gets highlighted ...
Steps to reproduce:1. Open original project2. Click on any GameObject in the Hierarchy which does not have a timeline3. Use the "jum... Read more
[Hub] Import popup window doesn't show when double clicking on unitypack...
Opening a unitypackage from Explorer/Finder doesn't show the import popup window after creating/opening a project from Hub Note:Refe... Read more
Audio is downloaded completely instead of being streamed while using Dow...
To reproduce:1. Open project2. Enter the Play Mode Reproducible with: 2018.3.3f1, 2019.1.0a14, 2019.2.0a1 2017.4 does not support st... Read more
[Lights Module] Selecting a particle system with lights + GI disables th...
Repro steps:1. Open the attached project2. In the scene, select the particle system3. Observe the GI of the light disappearing4. Des... Read more
Crash in AnimatorOverrideController::GetOriginalClip when using an index...
How to reproduce:1. Open user-submitted project (CrashReport)2. Open scene 'SampleScene'3. Enter Play Mode Expected result: the Edit... Read more
"UnityWebRequest" has no Error following AssetBundle CRC mismatch
Reproduction steps: 1. Open "MinimalRepro" project2. Enter Playmode3. See Console output: "Error while downloading Asset Bundle: CRC... Read more
Editor crashes when ScriptableObject filename does not match class name ...
Steps to reproduce:1. Open supplied project2. Click menu item "Examples" -> "Reload ScriptableObject Example" Expected: no crashA... Read more
"EditorUtility.scriptCompilationFailed" not flagging Package compilation...
Reproduction steps: 1. Open "Samples.zip" project2. Re-Open project3. Run Editor Tests Expected Result: Editor Tests don't run, beca... Read more
[iOS] 12.1.2 apps cannot consume as much memory as iOS 11.x apps
To reproduce:1. Open users attached project "MemTest.zip"2. Build for iOS3. Deploy the Xcode project to iOS device Expected result: ... Read more
Some models have missing submeshes when imported as .obj
Reproduction steps:1. Open attached project ("SubMeshBug")2. In the Project window, select "Ray Dagger" asset-- In Inspector window,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used