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[Shader Graph][URP]Shader Graph Main Preview node is pink for all shader...
Reproduction steps:1. Open the attached user's project "reprobugsKTP.zip"2. In the Project window under "Assets/Shaders/Breathing" o... Read more
[URP] HDR is not enabled by default on creating a UniversalRenderPipelin...
On creating a new UniversalRenderPipeline asset in Project, HDR is not enabled by default. This is confusing for users who build a p... Read more
[Android] Compute Shader is not rendered on Android devices
Steps to reproduce:1. Open the attached project "Case_1224442"2. Build it on Android3. Notice only Red "H" is displayed Expected res... Read more
[iOS] Controller is not recognized if pairing is done before starting Un...
Steps to repro:1. Build iOS project with SimpleDemo_UsingActionAsset scene2. Run on iOS device where DualShock is already paired3. N... Read more
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...
How to reproduce:1. Open attached project ("ConvexHull.zip")2. Open SampleScene scene3. Enter Play mode Expected result: No warning ... Read more
Using entities crashes the Editor when repeatedly entering the Play Mode
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
[Prefabs] GameObjects can be moved between prefab's elements when a new ...
How to reproduce:1. Open the attached project "1237869.zip"2. Open the "test" scene3. Move GameObject "Slider (10)" to be right belo... Read more
[Windows] Unity crashes when packing PVRTC variants.
How to reproduce:1. Open attached project ("AtlasTests.zip")2. Open SampleScene scene3. Open Test Runner window (Window->General-... Read more
[Prefabs] Applying added GameObject to prefab from context menu makes it...
How to reproduce:1. Open the attached project "1237942.zip"2. Open the "test" scene3. In Hierarchy window right-click GameObject "Sp... Read more
[VFX] ArgumentException and Serialization errors are thrown on importing...
Steps to reproduce:1) Create a new project2) Window > Package Manager > Install Visual Effect Graph3) Import VisualEffectGraph... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
- Tile Palette: SceneRoot and SceneView are not rendered with correct UI spacing