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Offset on Buttons and Sliders when using UI Toolkit Samples Styles
Reproduction steps:1. Open the user's attached project2. Open Window > UI Toolkit > Samples > Styles3. Press the button or ... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce:1. Open the attached project (CustomInspectorTest.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy, select t... Read more
RangeAttribute slider UX is in continuous mode when a variable is an int...
How to reproduce:1. Open the user's attached "delete" project2. Open the "SampleScene" Scene3. Select the "GameObject (1)" GameObjec... Read more
[XR][URP][Quest] Low frame rate in Oculus Quest build when MSAA is set t...
Reproduction steps:1. Open the attached project "FramerateQuest.zip"2. Make sure that MSAA is set to either 2x, 4x or 8x in the URP ... Read more
"System.AggregateException: One or more errors occurred" thrown during B...
How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open File>Build Settings...3. Build the project Expected ... Read more
Errors thrown when OpenGL Core is added to the list of Graphics APIs in ...
Steps to reproduce: Create a project from the HDRP Sample Scene Template Go to Project Settings Add OpenGLCore to the list of Graphi... Read more
"MissingReferenceException: The object of type 'UniversalAdditionalCamer...
How to reproduce:1. Open the attached project "My project (1).zip"2. Enter Play Mode3. Exit Play Mode Expected results: No errors in... Read more
Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
Render Graph Viewer UI is overlapping when resizing the window
Steps to reproduce: 1) Download attached project and open in Unity 2) Go to Window >> Analysis >> Render Graph Viewer 3)... Read more
A Light renders as Realtime when it's a duplicate of a Baked Light and t...
Reproduction steps:1. Open the user's attached project "DuplicateBakedLightIsRealtimeBug"2. Open "SampleScene" from the Project wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default