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[Addressables] ScriptableObject collections are loaded when selecting an...
Reproduction steps:1. Open the attached 'AddressableHeaderHang' project2. Open the Profiler window3. Enable the Deep Profile4. In th... Read more
[UI Toolkit] VisualElement takes up space when the container has its pos...
How to reproduce:1. Download the attached project "UIToolkit Bug.zip"2. Open UI Builder window (in Menu bar click Window > UI Too... Read more
SerializedFile metrics show different memory costs when using AssetBundl...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to AssetBundle -> Build4. Open the Prof... Read more
Sub Graph Boolean Keyword default state is always disabled regardless of...
How to reproduce:1. Open the user's attached "SubShaderKeywordBug" project2. Open the "SampleScene" Scene3. Observe the Cube in the ... Read more
When building the project with IL2CPP Scripting Backend the generated ha...
How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more
Built Asset Bundles yield identical file sizes of different Assets when ...
How to reproduce:1. Open the user attached "AssetBundleBuildTest.zip" project2. Select the "texture.jpg" file found in the Assets/Te... Read more
NullReferenceException is thrown upon trying to go back to Untracked Mem...
Steps to reproduce:1. Create a new project or open an existing one2. Import the Memory Profiler package3. Open Memory Profiler4. Tak... Read more
[HDRP] Switching to SMAA throws errors
Versions tested: 2022.2.0a4 + Master Steps to reproduce: 1) Create a new project, import HDRP or remove library folder in the existi... Read more
Culling Dynamic Objects takes significantly longer in 2019.4 and above c...
Reproduction steps:1. Open project "BattleState-CullingTest2018.zip"2. Open Build Settings window from File > Build Settings3. En... Read more
[iOS] Apps ignore UISupportedInterfaceOrientations when it is set in Inf...
Reproduction steps:1. Open the attached project "bug-xcode-supported-orientations.zip"2. Build and Run the project on an iOS device3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on various stack traces when moving the splitter of the Inspector while the Editor is on the external monitor connected with USB Type-C
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations