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2
votes
Postponed

Listen function does not detect any input when using the G29 wheel

Package: Input System

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Sep 21, 2021

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Version/s: 1.1.0-pre.6

How to reproduce:1. Connect the G29 wheel to the computer2. Open the user's attached "InputSystemInspectorBug.zip"3. Open the Scene ... Read more

0
votes
Fixed

Unity.Mathematics types are not indented and axis labels are not display...

Package: Unity Mathematics

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Dec 31, 2021

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Version/s: 1.2.5

Reproduction steps:1. Open the 'BugTest1' project2. Open the 'Float2InspectorTest.cs'3. Open the 'SampleScene'4. In the Hierarchy cl... Read more

0
votes
By Design

Game build appears black when Post Processing layer on Camera is used

Package: PostProcessing

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Dec 18, 2021

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Version/s: 3.2.0

Reproduction steps:1. Open user's attached project2. In Hierarchy go to the Main Camera object3. In the inspector make sure that Pos... Read more

0
votes
Fixed

"EditorGUILayout.MaskField" returns different values if the dropdown lis...

IMGUI

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Dec 23, 2021

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Version/s: 2022.1, 2022.1.0a10, 2022.1.0a15

How to reproduce:1. Open project "MaskField bug.zip"2. In the Menu open Window > My Window3. Press on "Nothing" and select "A", "... Read more

0
votes
Active

Rotated and constrained GameObject with Fixed Joint breaks after collisi...

Physics

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Dec 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project "FixedJointBug.zip"2. Press Play Expected result: GameObject with Fixed Joint C... Read more

0
votes
Fixed

Crash when instantiating the Addressable Prefab with TextMesh Pro

Serialization

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Jan 02, 2022

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Version/s: 2021.2.6f1, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the 'Sandbox-AddressablesCrash' project2. Go to the 'Window -> Asset Management -> Addressables -&g... Read more

0
votes
Fixed

Editor crashes when an AnimationEvent is created via script and played b...

Animation

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Dec 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...

Mono

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Dec 23, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

Reproduction steps:1. Open the project "1390445.zip"2. Drag "Test.cs" script onto any object in the Hierarchy3. Enter Play Mode Repr... Read more

0
votes
Won't Fix

Long string of text cannot be seen when deleting it

IMGUI

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Dec 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps:1. Create a new project2. In the Hierarchy window rename any GameObject to have a long name that it doesn't fit3.... Read more

0
votes
Third Party Issue

URP 2D Render Feature losing Camera Target Image in Standalone Builds

Package: Scriptable Render Pipeline Universal

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Dec 15, 2021

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Version/s: 13.1.1

Reproduction steps:1. Open the user's project2. Build and Run Expected result: background is blueActual result: background is an ups... Read more