Search Issue Tracker
In Progress
Fixed in 2020.3.0f1, 2022.1.17f1, 2022.2.0b6, 2023.1.0a6
Fix In Review for 2021.3.X
Votes
0
Found in
2020.3.34f1
2021.3.5f1
2022.1.7f1
2022.2.0a13
2023.1.0a4
Issue ID
UUM-2374
Regression
No
Editor produces a deadlock when instantiating a prefab with missing scripts and loading other prefabs with Resources.LoadAsync
How to reproduce:
1. Open user-submitted project (ResourceLoadDeadLock.zip)
2. Open the SampleScene
3. Enter Play Mode
4. Click the button in the middle of Game View
Expected result: the Editor does not freeze
Actual result: the Editor becomes unresponsive
Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode
Add comment