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PhysicsShapeGroup2D String.Format GC allocation
How to reproduce:1. Open the attached project ("case_1377116.zip")2. Load the "SampleScene" an ensure the Profiler is open. Hit Play... Read more
Memory access violation in LightProbesManager when appending LightProbes...
Steps to reproduce:1. Open the attached project (JapanOffice.zip);2. In the opened popup window for prompting to change Project sett... Read more
[Light Probes] Tetrahedral cells not refreshed when selecting Light Prob...
Repro: Steps outlined in attached repro video. Repro project attached Create a Light Probe groupDuplicate Light Probe GroupMove the ... Read more
Loading shader is picked when allowAsyncCompilation = false and async co...
The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more
"Addressables content build failure" error thrown when building new Asse...
How to reproduce:1. Open the user's attached "AssetGroupOcclusionCulling" project2. Select "Window -> Asset Management -> Addr... Read more
[Instability] com.unity.cinemachine/CamerasBlendingTests.InterruptedBlen...
See https://hoarder.hq.unity3d.com/instability-stat/#/instabilities/54121 The following builders are affected:Test PlayModeTests - M... Read more
[Instability] com.unity.cinemachine/CamerasBlendingTests.InterruptedBlen...
See https://hoarder.hq.unity3d.com/instability-stat/#/instabilities/54121 The following builders are affected:Test PlayModeTests - M... Read more
Searching with [wantmoreresult] and [show package results] doesn't actua...
1- Open search window2- Using the Kebab menu, ensure Show more results and Show package results are checked3- Type a query that shou... Read more
Inconsistent behaviour with SpriteManager.atlasRequested callback
Reproduction steps:1. Open the attached "1089491_PlayStudios-AtlasRequested-v3.zip" project2. Set Project Settings > Editor > ... Read more
Lights are missing Sceneview handles for transformation in the Editor
In the latest trunk the handles for moving and transforming lights are gone. Repro steps: Open Editor in a new 3D project Create a p... Read more
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