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[WebGL] "Data too long to fit the audioclip: . X sample(s) discarded" on...
Reproduction steps: 1. Open "megalon.zip" project and download "2018_12_27_14_05_26_654.json"2. Build and Run project for WebGL3. Dr... Read more
Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce:1. Open attached Unity project2. Enter the Play moe3. Move player-- Editor will crash on SimulationCallbackReceiver... Read more
Editor crashes with Transform::GetPosition when entering Play Mode with ...
How to reproduce:1. Open attached "Blocknocker" project2. Select "Ball" object in Hierarchy3. Lock Inspector4. Enter Play Mode------... Read more
Files are duplicated when moving them in Local package
How to reproduce:1. Extract the attached "LocalPackage-Bug-1114391.zip" folder and open "LocalPackgaeTest" project2. Go to Packages ... Read more
Standalone Build crashes after Splash Screen
Reproduction steps: 1. Open "Afterlifes.zip" project2. Build a Standalone player3. Launch Player Expected Result: Player launches an... Read more
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAl...
Reproduction steps: 1. Open "TinyTest.zip" project2. Build and Run for WebGL3. Open Developers Console4. Error: "Internal: JobTempAl... Read more
HashSet<T>(int capacity) constructor is not supported when creating a Ha...
How to reproduce:1. Open tester-attached project (HashSet)2. Check the Console window Expected result: no errors are present in the ... Read more
[UI] Letters are not fully visible in the text field when Vertical Overf...
To reproduce:1. Open attached project2. Change the size of the panel3. Notice the way it works Actual result: The Text truncate cuts... Read more
TransformVerticesInnerLoop<1,0,0> crashes when using Asset Bundles that ...
To reproduce: 1. Download attached project “CompressionCrash.zip" and open in Unity2. Select Bundle > Output to output the Bundle... Read more
Unity Ads Banner causes leak in the editor
Steps to reproduce:1. Open the project: "UnityBannerAdMemoryLeak"2. Open the scene: "ReproScene"3. Hit Play; make sure Game view is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used