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TransformVerticesInnerLoop<1,0,0> crashes when using Asset Bundles that ...
To reproduce: 1. Download attached project “CompressionCrash.zip" and open in Unity2. Select Bundle > Output to output the Bundle... Read more
Unity Ads Banner causes leak in the editor
Steps to reproduce:1. Open the project: "UnityBannerAdMemoryLeak"2. Open the scene: "ReproScene"3. Hit Play; make sure Game view is ... Read more
[Android] Crash on "UnityAdsSettings_Get_Custom_PropEnabled" when HW Sta...
Repro steps:1. Open user attached project2. Build and Run on Android Actual: A black screen appears Reproducible with: 2018.3.0b7, 2... Read more
[iOS] [iPad Pro 11"] Letterboxed Legacy Launch Images
Reproduction steps:1. Open the attached "1115554.zip" project.2. Build and run it on iPad Pro 11". Actual behavior:- Notice, that La... Read more
The object animation is clipping when adding animation in the Timeline
How to reproduce:1. Open attached "Timeline Accuracy Error Sample.zip" project2. Play the scene3. Observe the differences in the leg... Read more
TransformStreamHandle.GetPosition doesn't get the correct world space po...
How to reproduce:1. Open the user attached project named "AnimationJobs"2. Select the "Chomper" GameObject in the Hierarchy, note th... Read more
GameObject's original position changes when selecting Timeline with its ...
How to reproduce:1. Download project from OC "Case_1116007_AnimatorTimeline"2. Open Timeline window3. Select "Character" GameObject ... Read more
ParticleSystem Individual particle scaling is reversed when using specif...
Repro Steps:1. Open "SampleScene" in the "ReproParticleSystemScale.zip" project2. Make sure that the properties on ParticleSystem Ga... Read more
[XR][Android][Cardboard] Shadows are culled too soon on Huawei Mate 20 Pro
How to reproduce:1. Open attached project2. Build to device3. Move the camera so that the shadow of the cube would be barely visible... Read more
[XR][Android][URP] Mobile VR application crashes if using GLES2 and URP
How to reproduce:1. Open attached project2. Build to Android device Expected result - Application does not crash or Unity should not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Empty gap next to Preview window in SpeedTree Shader Graph Nodes
- Override move options in Inspector are not disabled when only one Override is added in URP Volume
- “NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light when Editor theme is set to Light
- Default Volume Profile property does not get reset when the property is selected and the reset button is pressed
- Saving Visual Effect Graph closes it in Visual Effect Graph window