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[M1][Silicon Editor] Intel Mono processes are initialized when importing...
Reproduction steps: 1. Create an empty project 2. Import a custom package Expected result: Unity imports the package Actual result:... Read more
Artifacting on the reflection when the Coat Mask's value is greater than 0
Reproduction steps: 1. Open the attached 'dlss-bug' project 2. Open the 'SSR Bug' Scene 3. In the Scene View observe the area of the... Read more
Animation keyframe index can be negative number
Reproduction steps: 1. Create a new project 2. Create and open new animation 3. Create a new keyframe 4. Keep dragging keyframe thro... Read more
URP Template paint bucket rendering wrong in Win OpenGLCore
Steps: 1. Create a new URP template project 2. Open SampleScene 3. Observe the "Paint 1G Bucket", Editor is using DX11 and it's rend... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce: 1. Open the attached project "My project (22).zip" 2. Select "GameObject" in the Hierarchy window 3. Open the Insp... Read more
Editor crashes when adding a new script to a game object via "Add compon...
Steps to reproduce: 1. Open any project 2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty) 3. Select the... Read more
"OnBehaviourPlay/Pause" messages are output in the Console log when movi...
How to reproduce: 1. Open the user's attached "TimelineRegression" project 2. Open the "SampleScene" Scene 3. Open the "Window -> Se... Read more
Autoshowroom template throws errors when opening the project
How to reproduce: 1. Create a new "Autoshowroom" template project 2. Observe the console Expected results: the Console is empty Act... Read more
[IMGUI] IndexOutOfRangeExceptions thrown when trying to add the first it...
How to reproduce: 1. Open attached project (or add Mobile Notifications package to new project) 2. Go to Project settings and open M... Read more
GameObject with a custom Shader is invisible when multi_compile keywords...
How to reproduce: 1. Open the attached project "haircut_repro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more
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